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ASTRA BURNING - The first (And probably only!) GUNZ tourey!
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Let My Love Open The Door
I do God's work of raping BITCHES!
Joined: 22 Mar 2007
Posts: 6666
(Sun Jul 22, 2007 7:09 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

You're a poor friend, Triple Life.
Theldorrin
Joined: 04 Jan 2007
Posts: 19724
(Sun Jul 22, 2007 7:12 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

Every team has to face 3 other teams, though.

So that's 9 games in total if we play 3 games each.


Normally people that come on play around 2 or 3 games in all.


Anyway, zigzagging is not fair because TL and Yogurtman combined are better than Zenxin and Gimp Mask. Particularly on Dungeon and Prison.

And it can be even worse. He could end up with Rice and Roy, for example. How would that be remotely fair?
Theldorrin
Joined: 04 Jan 2007
Posts: 19724
(Sun Jul 22, 2007 7:13 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

I refuse to play if it's not round robin.
Vinny
[00:10] How can you get an erect dick into your own ass?
Joined: 16 Jan 2007
Posts: 5181
(Sun Jul 22, 2007 7:15 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

How is me getting ALDP and then no one at all fair?
Theldorrin
Joined: 04 Jan 2007
Posts: 19724
(Sun Jul 22, 2007 7:20 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

You think that ALDP will be the fourth best person that shows up?

I have to admit, zigzag does work if we have enough people for more than 3 on a team, because then having only Triple Life and Yogurtman is not THAT powerful.
Big Fagot
Alpha ape
Joined: 09 Jan 2007
Posts: 10545
(Sun Jul 22, 2007 7:23 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

OK, let's try to get this figured out quickly.

Vinny has already espoused the system he supports and explained how it would be achieved. Let me explain what I think.

There are four teams, V, P, S and T. The idea is that in each game, all the teams would be playing at once. This would be accomplished fairly by pairing them up into superteams and having the superteams face off.

Game 1: S+T vs. V+P
Game 2: S+V vs. T+P
Game 3: S+P vs. T+V

In this style, everyone plays in every game and responds to the play of everyone else. If we play tournament style, then at no point in the night will more than 6 people be involved in a game, and frankly that's fucking boring. I have other concerns but that's my main one. Do we want to waste all our organization on what amounts to small nightly games taking place in different universes?

Vinny's attraction to tournament style is tournament style itself, and the thrill of trying not to be sent home. I'm trying to see if the popular consensus agrees with him.
Theldorrin
Joined: 04 Jan 2007
Posts: 19724
(Sun Jul 22, 2007 7:26 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

That doesn't work with 3 different levels though, unless you're suggesting that we play 9 games.
Big Fagot
Alpha ape
Joined: 09 Jan 2007
Posts: 10545
(Sun Jul 22, 2007 7:27 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

The Vinny Mac (8:57:41 PM): Well, I'd rather do the tournament.
The Vinny Mac (8:57:52 PM): That's what makes it exciting when people go home!

Ol Dirt McGurt (8:59:32 PM): What Seru is describing is retarded.
INDIANA JONZE (9:00:52 PM): True or false: If it were possible to fairly involve everyone in large games instead of doing it tournament style and having teams go home early, that would be better.
Ol Dirt McGurt (9:01:58 PM): I don't think the losing teams HAVE to quit playing or anything.
Ol Dirt McGurt (9:02:57 PM): I think this is an interesting idea to try.

BunsandBurner (9:05:16 PM): I suppose it would work either way, although bigger teams would be interesting I guess, and we could watch all the games in progress
BunsandBurner (9:05:27 PM): It doesn't matter to me either way though

KingChoong (9:06:29 PM): Yeah, I think Vinny's idea is dumb.
KingChoong (9:07:29 PM): Yours could work, I suppose
INDIANA JONZE (9:08:29 PM): I'm thinking that for all intents and purposes, tournament style is going to feel like a particularly small clan game that could happen on any night of the week.
INDIANA JONZE (9:08:47 PM): Ohhh, duhhh, 3v3, I have no perception that there's another game going on
KingChoong (9:09:06 PM): Well, the important thing is to set it up so people get to play a lot!

FISTANARIUS (9:14:15 PM): My only objection to that is that it seems a less reliable indicator of the quality of the teams (referring to my suggestion)
Theldorrin
Joined: 04 Jan 2007
Posts: 19724
(Sun Jul 22, 2007 7:29 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

I agree with ALDP.

I think your method is perfectly fine with 9 games, though. In order for it to be valid we'd have to try every permutation on the same level.

Because obviously people's strengths vary by level.
Seru
Custom titles are for heroes, like me.
Joined: 08 Jan 2007
Posts: 11012
(Sun Jul 22, 2007 7:31 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

Who wants to watch games in progress?

Fuck that!
Vinny
[00:10] How can you get an erect dick into your own ass?
Joined: 16 Jan 2007
Posts: 5181
(Sun Jul 22, 2007 7:32 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

Real great fucking job bringing this up 5 minutes before we play, guys.

All of you are such fuck ups!
Bladtman
Joined: 14 Feb 2007
Posts: 614
(Sun Jul 22, 2007 7:37 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

So are we playing yet or are we still arguing over how to do this?
Let My Love Open The Door
I do God's work of raping BITCHES!
Joined: 22 Mar 2007
Posts: 6666
(Sun Jul 22, 2007 7:40 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

I like Peter's idea because of the bigger teams. I vote for Peter's idea, possibly with 9 games but I don't think there would be any harm in 6 (2 on each map).
Ryoko's Biatch
Joined: 04 Jan 2007
Posts: 9256
(Sun Jul 22, 2007 7:43 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

FUKKEN GET ON GUNZ
Big Fagot
Alpha ape
Joined: 09 Jan 2007
Posts: 10545
(Sun Jul 22, 2007 11:32 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

The idea is good but needs refining.
Theldorrin
Joined: 04 Jan 2007
Posts: 19724
(Sun Jul 22, 2007 11:37 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

Team T won by forfeiture, which I guess is pretty gay.

We should plan this over multiple days next time, because people only like to play for an hour or two.
Seru
Custom titles are for heroes, like me.
Joined: 08 Jan 2007
Posts: 11012
(Sun Jul 22, 2007 11:41 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

Or we should do it the way I set it up so it resembles a competition.
Theldorrin
Joined: 04 Jan 2007
Posts: 19724
(Sun Jul 22, 2007 11:42 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

We don't have enough people for 4 teams.
Theldorrin
Joined: 04 Jan 2007
Posts: 19724
(Sun Jul 22, 2007 11:42 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

We could do 3 teams.
Vinny
[00:10] How can you get an erect dick into your own ass?
Joined: 16 Jan 2007
Posts: 5181
(Sun Jul 22, 2007 11:43 pm)
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Post     Re: ASTRA BURNING - The first (And probably only!) GUNZ tour

No, Team V won. You're a faggot.
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