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Indie, Niche, and Train Sims
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MADali
Basically, someone like me is the friend who is watching from afar and shaking one's head.
Joined: 21 Jan 2007
Posts: 6740
(Sun Sep 16, 2007 3:41 pm)
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Post     Re: Indie, Niche, and Train Sims

I remember Merchant being very powerful, if you got the seven league boots (since at a specific choice, you'd get it). The 7 League Boots meant you could basically out run any creature!
MADali
Basically, someone like me is the friend who is watching from afar and shaking one's head.
Joined: 21 Jan 2007
Posts: 6740
(Sun Sep 16, 2007 3:43 pm)
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Post     Re: Indie, Niche, and Train Sims

I'm starting as a Human Wizard, but I dont know if we should put any limits on how many characters can die, because you can have terrible luck at the start and die.
Rice
Joined: 20 Jan 2007
Posts: 3470
(Sun Sep 16, 2007 3:46 pm)
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Post     Re: Indie, Niche, and Train Sims

Well, that's part of the challenge, isn't it? Just take your first death and go with it, we can make more characters later. I'm going to make one.
MADali
Basically, someone like me is the friend who is watching from afar and shaking one's head.
Joined: 21 Jan 2007
Posts: 6740
(Sun Sep 16, 2007 3:48 pm)
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Post     Re: Indie, Niche, and Train Sims

Was there any short cuts for casting spells? I mean, instead of Z, then the letter?
Rice
Joined: 20 Jan 2007
Posts: 3470
(Sun Sep 16, 2007 3:49 pm)
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Post     Re: Indie, Niche, and Train Sims

Haha, I'm dead.

1294 points.
Rice
Joined: 20 Jan 2007
Posts: 3470
(Sun Sep 16, 2007 3:49 pm)
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Post     Re: Indie, Niche, and Train Sims

It's possible you could hotkey them but I always use Z.
Rice
Joined: 20 Jan 2007
Posts: 3470
(Sun Sep 16, 2007 3:50 pm)
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Post     Re: Indie, Niche, and Train Sims

Should I try again?
Theldorrin
Joined: 04 Jan 2007
Posts: 19724
(Sun Sep 16, 2007 3:51 pm)
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Post     Re: Indie, Niche, and Train Sims

Are you using Adom 1.1.1?
MADali
Basically, someone like me is the friend who is watching from afar and shaking one's head.
Joined: 21 Jan 2007
Posts: 6740
(Sun Sep 16, 2007 3:54 pm)
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Post     Re: Indie, Niche, and Train Sims

Yeah, 1.1.1.

Yes, try again, because I also died.

What we have to do is change strategy. What I generally do is play recklessly at the start, since it is easy to restart. Like I'll play the cave part a million times.

But we should play more carefully.

Okay, again.
MADali
Basically, someone like me is the friend who is watching from afar and shaking one's head.
Joined: 21 Jan 2007
Posts: 6740
(Sun Sep 16, 2007 3:57 pm)
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Post     Re: Indie, Niche, and Train Sims

Okay, my starting spells are a bit better this time. Frost Bolt & Slow monster
MADali
Basically, someone like me is the friend who is watching from afar and shaking one's head.
Joined: 21 Jan 2007
Posts: 6740
(Sun Sep 16, 2007 3:59 pm)
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Post     Re: Indie, Niche, and Train Sims

Surviving in the small cave is tough! So I just run away, because once you cast a spell or two, you are fucked.

I didnt take the blanket and run out.
MADali
Basically, someone like me is the friend who is watching from afar and shaking one's head.
Joined: 21 Jan 2007
Posts: 6740
(Sun Sep 16, 2007 4:06 pm)
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Post     Re: Indie, Niche, and Train Sims

I dont know how this idea will work. I played very carefully...

and then

Madali, the human wizard, was mutilated by an acid trap.
He scored 3278 points and advanced to level 3.
Servbot
Overrated faggot
Joined: 20 Jan 2007
Posts: 9020
(Sun Sep 16, 2007 4:13 pm)
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Post     Re: Indie, Niche, and Train Sims

I'd like to make a necromancer, I guess I'll make a wizard though!
Rice
Joined: 20 Jan 2007
Posts: 3470
(Sun Sep 16, 2007 4:15 pm)
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Post     Re: Indie, Niche, and Train Sims

I was playing an assassin for a little bit to get back into the game, but ok, I'm ready to do wizard again.
Rice
Joined: 20 Jan 2007
Posts: 3470
(Sun Sep 16, 2007 4:19 pm)
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Post     Re: Indie, Niche, and Train Sims

Dead. I have a bad tendency to melee everything even as a caster in early levels, because I want to preserve my PP.
Theldorrin
Joined: 04 Jan 2007
Posts: 19724
(Sun Sep 16, 2007 4:20 pm)
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Post     Re: Indie, Niche, and Train Sims

3736 points on my first try with level 5.

I shouldn't have gone into that cave. I eventually was overrun with monsters.

How do you make it so you rest until you heal?


Last edited by Theldorrin on Sun Sep 16, 2007 4:20 pm; edited 1 time in total
MADali
Basically, someone like me is the friend who is watching from afar and shaking one's head.
Joined: 21 Jan 2007
Posts: 6740
(Sun Sep 16, 2007 4:20 pm)
Reply

Post     Re: Indie, Niche, and Train Sims

start up caster is very hard.

Servbot, I advise you to choose Troll Barbarian as start up, since you'll survive more.
Rice
Joined: 20 Jan 2007
Posts: 3470
(Sun Sep 16, 2007 4:21 pm)
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Post     Re: Indie, Niche, and Train Sims

I just hit w-5 or w-.
Theldorrin
Joined: 04 Jan 2007
Posts: 19724
(Sun Sep 16, 2007 4:21 pm)
Reply

Post     Re: Indie, Niche, and Train Sims

New thread!
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